#ifdef __APPLE__#include <GLUT/glut.h>#else#include <GL/glut.h>#endifvoid display(){	glClear(GL_COLOR_BUFFER_BIT);	glColor3f(0.0, 0.0, 0.0);	glBegin(GL_POLYGON);        		glVertex2f(-0.5, -0.5);        		glVertex2f(-0.5, 0.5);        		glVertex2f(0.5, 0.5);        		glVertex2f(0.5, -0.5);    	glEnd();	glFlush(); }int main(int argc, char** argv){	glutInit(&argc, argv);	glutInitWindowSize(500, 300);	glutCreateWindow("Exemple - 2");     	glutDisplayFunc(display);    		glClearColor(1.0, 1.0, 1.0, 1.0);		glutMainLoop();	return 0;}